launcher/CMakeLists.txt

83 lines
2.5 KiB
CMake

cmake_minimum_required(VERSION 3.16)
project(ConanCraft-Launcher VERSION 0.1 LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Network)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Network)
set(PROJECT_SOURCES
main.cpp
welcome.cpp
welcome.h
welcome.ui
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(ConanCraft-Launcher
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET ConanCraft-Launcher APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(ConanCraft-Launcher SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(ConanCraft-Launcher
${PROJECT_SOURCES}
loading.h loading.cpp loading.ui
source.qrc
loading-worker.h loading-worker.cpp
locales.h
locales.cpp
install-java.h
install-java.cpp
network-downloader.h
network-downloader.cpp
)
endif()
endif()
target_link_libraries(ConanCraft-Launcher PRIVATE
Qt${QT_VERSION_MAJOR}::Widgets
Qt${QT_VERSION_MAJOR}::Network
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.ConanCraft-Launcher)
endif()
set_target_properties(ConanCraft-Launcher PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
include(GNUInstallDirs)
install(TARGETS ConanCraft-Launcher
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(ConanCraft-Launcher)
endif()